#include <iostream>
+#include <list>
using namespace std;
-//#include "elevator.hpp"
#include "stop.hpp"
+#include "position.hpp"
+#include "elevator.hpp"
+
int main (int argc, char *argv[])
{
- Stop s1 (1, DOWN);
- Stop s2 (2, DOWN);
-
- if (s1 > s2)
- cout << "s1 > s2" << endl;
- else if (s1 == s2)
- cout << "s1 == s2" << endl;
- else if (s1 < s2)
- cout << "s1 < s2" << endl;
- else
- cout << "BAD BAD BAD" << endl;
+ Elevator e(2);
+
+ Stop s2(3, DOWN);
+ e.stop_at (s2);
+
+ Stop s3(1, UP);
+ e.stop_at (s3);
+
+ Stop s4(4, DOWN);
+ e.stop_at (s4);
+
+
+
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
+ e.move ();
return 0;
}
+/* vim: set ts=4 sts=4 sw=4 noet tw=112: */