int floors = 7;
int elevators = 3;
-#define USE_STATIC_FLOORS 1
+//#define USE_STATIC_FLOORS 1
#ifndef USE_STATIC_FLOORS
do
{
}
-void gui_update_position_label (int elevator, float new_position)
+void gui_update_position_label (int elevator, float new_position, Direction direction)
{
- thegui->gui_update_position_label (elevator, new_position);
+ thegui->gui_update_position_label (elevator, new_position, direction);
}
void gui_unpress_call_button (int floor, Direction direction)