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#ifndef ELEVATOR_H
#define ELEVATOR_H

#include <cstdio>
#include <iostream>
#include <unistd.h>
#include <assert.h>
#include <vector>

#include <boost/thread/thread.hpp>
#include <boost/bind.hpp>

/* Custom #defines for just the elevator class */
#define MOVE_UP     0
#define MOVE_DOWN   1
#define IDLE        2

#define ELEVATOR_TIME_MOVE_AMOUNT   0.05   //0.1
#define ELEVATOR_TIME_DELAY_USEC    250000 //500000
#define ELEVATOR_TIME_PAUSE_USEC    50000

class Elevator
{
    public:
        Elevator (int num_floors);
        ~Elevator ();

        // Service Functions
        int floors_above_current ();
        int floors_below_current ();
        bool has_any_floors_to_stop_at ();
        void push_button (int floor);
        bool button_is_pushed (int floor);

        // Getters and Setters
        int get_direction ();
        float get_current_floor ();

        // Thread Functions
        void thread_start ();
        void thread_exit ();
        void thread_pause ();
        void thread_unpause ();

    private:
        // Private Functions
        bool near_a_floor ();
        bool near_floor (int floor);
        bool has_floors_to_stop_at ();
        bool should_stop_at_current_floor ();

        // Thread Functions
        void run_elevator_logic ();
        static void thread_entry (const Elevator *me);

        // Private Variables
        int num_floors;
        float current_floor;
        std::vector<bool> stop_at_floors;
        int direction;

        // Thread Variable
        bool terminate;
        bool pause;

};

#endif // ELEVATOR_H