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/* Copyright (c) 2005, Ira W. Snyder (devel@irasnyder.com)
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "RingBuffer.h"
#include <memory.h>
#include <assert.h>
#include <stdint.h>
/* Constructor -- it should be obvious what it does */
RingBuffer::RingBuffer (int32_t buffer_size)
{
/* Fire an assert if buffer size is too small.
* This _is_ safe to remove, since RingBuffer will still work as expected,
* but you probably made a mistake if you're doing this. */
assert (buffer_size > 0);
this->buffer = NULL;
this->buffer_size = buffer_size;
buffer = new int8_t[buffer_size];
r_ptr = buffer;
w_ptr = buffer;
buffer_begin = buffer;
buffer_end = buffer + buffer_size;
available_bytes = 0;
}
/* Destructor -- cleans up a RingBuffer object.
* NOTE: If "rb" is your RingBuffer, call "delete rb;" to free it */
RingBuffer::~RingBuffer ()
{
delete[] buffer;
buffer = NULL;
buffer_size = 0;
}
/* Returns the actual number of bytes copied into dst. */
int32_t RingBuffer::read (int8_t *dst, int32_t bytes)
{
int32_t retVal = 0;
int32_t nbytes = 0;
int32_t chkd_bytes = bytes;
/* Not enough bytes */
if (chkd_bytes > available_bytes)
{
retVal = available_bytes; //we can only return what we have...
chkd_bytes = available_bytes;
}
else /* We've got plenty of data */
{
/* Check if we need to wrap */
if ((r_ptr + chkd_bytes) > buffer_end)
{
nbytes = buffer_end - r_ptr; //bytes until the end of the buffer
/* Copy the bytes from r_ptr to the end of the buffer. */
memcpy ((void*)dst, (void*)r_ptr, nbytes);
r_ptr = buffer_begin; //wrap
/* Copy the remaining bytes */
memcpy ((void*)(dst+nbytes), (void*)r_ptr, chkd_bytes-nbytes);
r_ptr += chkd_bytes-nbytes;
}
else /* No wrapping needs to happen, copy normally */
{
memcpy ((void*)dst, (void*)r_ptr, chkd_bytes);
r_ptr += chkd_bytes;
}
/* Update the number of bytes remaining */
available_bytes -= chkd_bytes;
retVal = chkd_bytes;
}
return retVal;
}
/* TRUE if we DID NOT loose data
* FALSE if we DID loose data */
bool RingBuffer::write (int8_t *src, int32_t bytes)
{
bool retVal = true;
int32_t nbytes = 0;
int8_t *chkd_src = src; // "checked" source pointer
int32_t chkd_bytes = bytes; // "checked" number of bytes
assert (src != NULL); //make sure src is not null
assert (chkd_bytes > 0); //make sure that there are some bytes (safe to disable)
/* Check if we are going to loose data.
* Set the return value to FALSE if we will
* Leave the return value alone otherwise */
if ((bytes + available_bytes) >= buffer_size)
retVal = false;
/* Check if we will "wrap" more than once.
* Stop this behaivior! */
if (bytes > buffer_size)
{
chkd_src += (bytes-buffer_size); //only the non-overwritten data
chkd_bytes = buffer_size; //the maximum number of bytes
}
/* Check if w_ptr will "cross over" r_ptr.
* Move r_ptr if necessary to overwrite old bytes */
if ((w_ptr + chkd_bytes) > r_ptr)
{
/* Set the new value of r_ptr */
r_ptr += (w_ptr + chkd_bytes) - r_ptr;
/* Check if the new value should have wrapped.
* Wrap it if necessary. */
if (r_ptr > buffer_end)
{
nbytes = r_ptr - buffer_end;
r_ptr = buffer_begin + nbytes;
}
}
/* Write data to the buffer.
* A "wrap" will happen here, so write in two pieces. */
if ((w_ptr + chkd_bytes) > buffer_end)
{
nbytes = buffer_end - w_ptr; //bytes until the end of the buffer
/* Write the data from w_ptr to the end of the buffer */
memcpy ((void*)w_ptr, (void*)chkd_src, nbytes);
w_ptr = buffer_begin; //wrap the w_ptr
/* Write the rest of the data */
memcpy ((void*)w_ptr, (void*)(chkd_src+nbytes), chkd_bytes-nbytes);
w_ptr += chkd_bytes-nbytes;
}
else /* No "wrap" will happen, so copy normally */
{
memcpy ((void*)w_ptr, (void*)chkd_src, chkd_bytes);
w_ptr += chkd_bytes;
}
/* Add to the bytes stored in the buffer. */
available_bytes += chkd_bytes;
/* Since we already wrapped properly, make sure that
* available_bytes doesn't get too large. */
if (available_bytes > buffer_size)
available_bytes = buffer_size;
return retVal;
}
/* Return the number of bytes available in the buffer. */
int32_t RingBuffer::numBytes()
{
return available_bytes;
}