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/* Copyright (c) 2005, Ira W. Snyder (devel@irasnyder.com)* All rights reserved.** Permission is hereby granted, free of charge, to any person obtaining a copy* of this software and associated documentation files (the "Software"), to* deal in the Software without restriction, including without limitation the* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or* sell copies of the Software, and to permit persons to whom the Software is* furnished to do so, subject to the following conditions:** The above copyright notice and this permission notice shall be included in* all copies or substantial portions of the Software.** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS* IN THE SOFTWARE.*/#include "RingBuffer.h"#include <memory.h>#include <assert.h>#include <stdint.h>/* Constructor -- it should be obvious what it does */RingBuffer::RingBuffer (int32_t buffer_size){/* Fire an assert if buffer size is too small.* This _is_ safe to remove, since RingBuffer will still work as expected,* but you probably made a mistake if you're doing this. */assert (buffer_size > 0);this->buffer = NULL;this->buffer_size = buffer_size;buffer = new int8_t[buffer_size];r_ptr = buffer;w_ptr = buffer;buffer_begin = buffer;buffer_end = buffer + buffer_size;available_bytes = 0;}/* Destructor -- cleans up a RingBuffer object.* NOTE: If "rb" is your RingBuffer, call "delete rb;" to free it */RingBuffer::~RingBuffer (){delete[] buffer;buffer = NULL;buffer_size = 0;}/* Returns the actual number of bytes copied into dst. */int32_t RingBuffer::read (int8_t *dst, int32_t bytes){int32_t retVal = 0;int32_t nbytes = 0;int32_t chkd_bytes = bytes;/* Not enough bytes */if (chkd_bytes > available_bytes){retVal = available_bytes; //we can only return what we have...chkd_bytes = available_bytes;}else /* We've got plenty of data */{/* Check if we need to wrap */if ((r_ptr + chkd_bytes) > buffer_end){nbytes = buffer_end - r_ptr; //bytes until the end of the buffer/* Copy the bytes from r_ptr to the end of the buffer. */memcpy ((void*)dst, (void*)r_ptr, nbytes);r_ptr = buffer_begin; //wrap/* Copy the remaining bytes */memcpy ((void*)(dst+nbytes), (void*)r_ptr, chkd_bytes-nbytes);r_ptr += chkd_bytes-nbytes;}else /* No wrapping needs to happen, copy normally */{memcpy ((void*)dst, (void*)r_ptr, chkd_bytes);r_ptr += chkd_bytes;}/* Update the number of bytes remaining */available_bytes -= chkd_bytes;retVal = chkd_bytes;}return retVal;}/* TRUE if we DID NOT loose data* FALSE if we DID loose data */bool RingBuffer::write (int8_t *src, int32_t bytes){bool retVal = true;int32_t nbytes = 0;int8_t *chkd_src = src; // "checked" source pointerint32_t chkd_bytes = bytes; // "checked" number of bytesassert (src != NULL); //make sure src is not nullassert (chkd_bytes > 0); //make sure that there are some bytes (safe to disable)/* Check if we are going to loose data.* Set the return value to FALSE if we will* Leave the return value alone otherwise */if ((bytes + available_bytes) >= buffer_size)retVal = false;/* Check if we will "wrap" more than once.* Stop this behaivior! */if (bytes > buffer_size){chkd_src += (bytes-buffer_size); //only the non-overwritten datachkd_bytes = buffer_size; //the maximum number of bytes}/* Check if w_ptr will "cross over" r_ptr.* Move r_ptr if necessary to overwrite old bytes */if ((w_ptr + chkd_bytes) > r_ptr){/* Set the new value of r_ptr */r_ptr += (w_ptr + chkd_bytes) - r_ptr;/* Check if the new value should have wrapped.* Wrap it if necessary. */if (r_ptr > buffer_end){nbytes = r_ptr - buffer_end;r_ptr = buffer_begin + nbytes;}}/* Write data to the buffer.* A "wrap" will happen here, so write in two pieces. */if ((w_ptr + chkd_bytes) > buffer_end){nbytes = buffer_end - w_ptr; //bytes until the end of the buffer/* Write the data from w_ptr to the end of the buffer */memcpy ((void*)w_ptr, (void*)chkd_src, nbytes);w_ptr = buffer_begin; //wrap the w_ptr/* Write the rest of the data */memcpy ((void*)w_ptr, (void*)(chkd_src+nbytes), chkd_bytes-nbytes);w_ptr += chkd_bytes-nbytes;}else /* No "wrap" will happen, so copy normally */{memcpy ((void*)w_ptr, (void*)chkd_src, chkd_bytes);w_ptr += chkd_bytes;}/* Add to the bytes stored in the buffer. */available_bytes += chkd_bytes;/* Since we already wrapped properly, make sure that* available_bytes doesn't get too large. */if (available_bytes > buffer_size)available_bytes = buffer_size;return retVal;}/* Return the number of bytes available in the buffer. */int32_t RingBuffer::numBytes(){return available_bytes;}