#ifndef TILDA_TERMINAL_H
#define TILDA_TERMINAL_H
-#include <glib-object.h>
+#include <glib.h>
+#include <gtk/gtk.h>
+#include <vte/vte.h>
+
+#include "tilda-window.h"
+
#define TILDA_TYPE_TERMINAL (tilda_terminal_get_type())
-#define TILDA_TERMINAL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TILDA_TYPE_TERMINAL))
+#define TILDA_TERMINAL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TILDA_TYPE_TERMINAL, TildaTerminal))
#define TILDA_TERMINAL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TILDA_TYPE_TERMINAL, TildaTerminalClass))
#define TILDA_IS_TERMINAL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TILDA_TYPE_TERMINAL))
#define TILDA_IS_TERMINAL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TILDA_TYPE_TERMINAL))
gboolean dispose_has_run;
/* Instance Members */
- // FIXME: ADD THESE BACK
- // TildaWindow *tw;
- // VteTerminal *vte_term;
+ gint window_number;
+ GObject *parent_window;
+ GtkWidget *vte_term;
+ GtkWidget *scrollbar;
+ GtkWidget *hbox;
gint number;
gchar *background_image;
gchar *font;
gchar *title;
gchar *working_directory;
+ gchar *web_browser;
gint scrollback_lines;
gint transparency_percent;
// TODO:
// TODO: or, maybe ints would just be better
// TODO: REMEMBER THOUGH: make the computer do what it's good at ;)
- gint backspace_key;
- gint delete_key;
+ gint backspace_binding;
+ gint delete_binding;
gint dynamic_title;
gint exit_action;
- gint colorscheme;
- // FIXME: ADD THESE BACK
- //GdkColor background_color;
- //GdkColor foreground_color;
+ gint scrollbar_position;
+ // TODO: gint colorscheme; the code can work around the need for
+ // TODO: this value. Just check if the back and fore colors match
+ // TODO: any pre-defined colorschemes exactly in the GUI.
+ GdkColor background_color;
+ GdkColor foreground_color;
// TODO: all other colors supported by VTE
gboolean scroll_background;
gboolean audible_bell;
gboolean visible_bell;
gboolean double_buffered;
+ gboolean mouse_autohide;
};
struct _TildaTerminalClass {